Semantic Modeling of Outdoor Scenes for the Creation of Virtual Environments and Simulations

AbstractEfforts from both academia and industry have adopted photogrammetric techniques to generate visually compelling 3D models for the creation of virtual environments and simulations. However, such generated meshes do not contain semantic information for distinguishing between objects. To allow both user- and system-level interaction with the meshes, and enhance the visual acuity of the scene, classifying the generated point clouds and associated meshes is a necessary step. This paper presents a point cloud/mesh classification and segmentation framework. The proposed framework provides a novel way of extracting object information – i.e., individual tree locations and related features while considering the data quality issues presented in a photogrammetric-generated point cloud. A case study has been conducted using data that were collected at the University of Southern California to evaluate the proposed framework.


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